# Bitmap caching filters

**URL:** <https://forum.kirupa.com/t/bitmap-caching-filters/299438>\
**Category:** flash\
**Created:** [November 5, 2009, 4:12am UTC](https://forum.kirupa.com/t/bitmap-caching-filters/299438 "2009-11-05T04:12:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Scythe](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/scythe/32/7239_2.png) [@Scythe](https://forum.kirupa.com/u/Scythe)\
**Post date:** [November 5, 2009, 4:12am UTC](https://forum.kirupa.com/t/bitmap-caching-filters/299438/1 "2009-11-05T04:12:47Z")

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I am aware that whenever a DisplayObject has filters applied to it, cacheAsBitmap is always true. Is there any way to turn this off? Yes, I know doing so could result in slowdown due to lengthy calculations repeated over and over again, but I just have some simple objects with some simple filters that I want to move horizontally very slowly. It jerks around a lot since Bitmaps can’t be displayed in between pixels like vectors can. Thanks in advance.
