# Bitmap Font Engine

**URL:** https://forum.kirupa.com/t/bitmap-font-engine/257860
**Category:** flash
**Created:** [April 17, 2008, 6:32pm UTC](https://forum.kirupa.com/t/bitmap-font-engine/257860 "2008-04-17T18:32:06Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![endemoniada](https://avatars.discourse-cdn.com/v4/letter/e/dec6dc/32.png) [@endemoniada](https://forum.kirupa.com/u/endemoniada)
#### Post date: [April 17, 2008, 6:32pm UTC](https://forum.kirupa.com/t/bitmap-font-engine/257860/1 "2008-04-17T18:32:06Z")

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Hi guys,

Has anyone tried making a simple engine where font characters are stored in a BitmapData object and text is displayed by blitting (copyPixels) quads for each individual character ?

I am thinking of doing that but if it’s a terrible idea I shouldn’t bother.

The problem I have with doing it the normal way is that I need TextFields for everything. I need to make a fancy table with text and graphics (for a game lobby) and the code gets pretty ugly with all those TextField children.

Thanks.
