# Bitmap quality issue in flash V6 vs V7

**URL:** <https://forum.kirupa.com/t/bitmap-quality-issue-in-flash-v6-vs-v7/121188>\
**Category:** Uncategorized\
**Created:** [August 31, 2004, 6:56pm UTC](https://forum.kirupa.com/t/bitmap-quality-issue-in-flash-v6-vs-v7/121188 "2004-08-31T18:56:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![sixfortyfive](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/sixfortyfive/32/671_2.png) [@sixfortyfive](https://forum.kirupa.com/u/sixfortyfive)\
**Post date:** [August 31, 2004, 6:56pm UTC](https://forum.kirupa.com/t/bitmap-quality-issue-in-flash-v6-vs-v7/121188/1 "2004-08-31T18:56:11Z")

</div>

I’m gettting the very old bitmap blurring or shifting problem. I’ve covered all the bases and it still won’t display correctly.

This doesn’t happen so much when I publish in V7, but mostly happens when I publish in V6. (see images below)

BTW, the reason I’m using bitmap text (imported GIFs) is because the size is a lot smaller than embedding the font or using vector outlines. I also NEED to publish in V6 for the widest compatibility.

**I’ve:**

- Made sure the images are on exact pixel coordinates (12.0)
- Made sure all movieclips that the images exist in are on exact corrdinates
- Tried fading from 1% to 99% instead of 0-100
- Tried doing “break apart” on the image (inside a graphic symbol)
- Quality is set to “best”
- The problem happens even when I place this on the main timeline at coordinates 0,0, so I know the positioning isn’t the issue.

**Original:** (from the flash stage)  
 ![](http://www.kylehaskins.com/files/flash2/1.gif)

**Published in V7:**  
 ![](http://www.kylehaskins.com/files/flash2/2.gif)

**Published in V6:**  
 ![](http://www.kylehaskins.com/files/flash2/3.gif)

Any ideas? Driving me crazy.
