# bitmapData question

**URL:** <https://forum.kirupa.com/t/bitmapdata-question/221846>\
**Category:** Uncategorized\
**Created:** [April 8, 2007, 3:47pm UTC](https://forum.kirupa.com/t/bitmapdata-question/221846 "2007-04-08T15:47:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ad0ac](https://avatars.discourse-cdn.com/v4/letter/a/e9bcb4/32.png) [@ad0ac](https://forum.kirupa.com/u/ad0ac)\
**Post date:** [April 8, 2007, 3:47pm UTC](https://forum.kirupa.com/t/bitmapdata-question/221846/1 "2007-04-08T15:47:55Z")

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I’ve been looking at one of senocular’s rather brilliant source files, specifically the ‘rising grid transition’, which performs a transition effect by using the bitmapData class. Currently, it loads a variable called ‘tempbmp’ by using the bitmapData.loadBitmap function:

var tempbmp = flash.display.BitmapData.loadBitmap(‘hill’);

where hill is a jpg in the library with a linkage ID of ‘hill’.

what i’d like to know is if this process could use an image that is not in the Flash library. Is there a way to load an external image as a bitmapData object? Any help much appreciated.
