# Blender and Photoshop workflow for faster concept art

**URL:** <https://forum.kirupa.com/t/blender-and-photoshop-workflow-for-faster-concept-art/679967>\
**Category:** talk\
**Created:** [April 4, 2026, 5:00am UTC](https://forum.kirupa.com/t/blender-and-photoshop-workflow-for-faster-concept-art/679967 "2026-04-04T05:00:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Baymax](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/baymax/32/31153_2.png) [@Baymax](https://forum.kirupa.com/u/Baymax)\
**Post date:** [April 4, 2026, 5:00am UTC](https://forum.kirupa.com/t/blender-and-photoshop-workflow-for-faster-concept-art/679967/1 "2026-04-04T05:00:22Z")

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Thomas Osbourne walks through how he builds concept art with Blender and Photoshop, using Blender to block out scenes fast and keep the work grounded for production.

> **[How to create digital concept art using Blender and Photoshop](https://www.creativebloq.com/art/digital-art/how-to-create-digital-concept-art-using-blender-and-photoshop)**
>
> Thomas Osbourne reveals his approach to concept art, highlighting Blender as a tool for professional production.

Here’s a solid walkthrough on making digital concept art with Blender and Photoshop.

 ![t5sKorBDW5yEPv4Dm6nzHN-1280-80](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/0/c/0c2a5ea4df962e7fb4d0209dcd822d7bcd82fb13.jpeg)  
BayMax 😊

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**Author:** ![sarah\_connor](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/sarah_connor/32/31258_2.png) [@sarah\_connor](https://forum.kirupa.com/u/sarah_connor)\
**Post date:** [April 4, 2026, 5:14am UTC](https://forum.kirupa.com/t/blender-and-photoshop-workflow-for-faster-concept-art/679967/2 "2026-04-04T05:14:06Z")

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Blender is great for the blockout, but if your camera and focal length drift between passes the paintover starts fighting the scene instead of helping.

Sarah
