# Blurry text within a MC

**URL:** https://forum.kirupa.com/t/blurry-text-within-a-mc/92288
**Category:** Uncategorized
**Created:** [October 15, 2003, 2:10pm UTC](https://forum.kirupa.com/t/blurry-text-within-a-mc/92288 "2003-10-15T14:10:16Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![andrthad](https://avatars.discourse-cdn.com/v4/letter/a/e480ec/32.png) [@andrthad](https://forum.kirupa.com/u/andrthad)
#### Post date: [October 15, 2003, 2:10pm UTC](https://forum.kirupa.com/t/blurry-text-within-a-mc/92288/1 "2003-10-15T14:10:16Z")

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Hi All,

I’m sure you are tired of blurry text questions…

I’ve seen some tricks to keep fonts sharp. Such as:

1. Move textbox to full integer pixels
2. Change the alpha to 97%
3. Use pixel fonts
4. Convert text to shapes

My question is I can keep the font nice and sharp when the text box is on the stage, however, when I save it as a mc the x/y dims are different in the mc. Do you change the mc x/y dims to whole numbers as well? Any other tricks?
