# Bounding Box

**URL:** https://forum.kirupa.com/t/bounding-box/241623
**Category:** programming
**Created:** [October 16, 2007, 8:18am UTC](https://forum.kirupa.com/t/bounding-box/241623 "2007-10-16T08:18:04Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![sceneshift](https://avatars.discourse-cdn.com/v4/letter/s/5daacb/32.png) [@sceneshift](https://forum.kirupa.com/u/sceneshift)
#### Post date: [October 16, 2007, 8:18am UTC](https://forum.kirupa.com/t/bounding-box/241623/1 "2007-10-16T08:18:04Z")

</div>

Hi guys!

My isometric tile engine is coming along swimmingly, thanks to everyones help.

One problem I having at the moment is figuring out how to figure out which tile the mouse is over when it is clicked. I was told I need to implement a bounding box around each tile in order to figure this out but I am really struggling to implement such a function.

Can anyone point me in the direction of any tutorials / demos which has something similar? I am using AS3.
