# Build Flash with All External AS Files

**URL:** https://forum.kirupa.com/t/build-flash-with-all-external-as-files/281112
**Category:** flash
**Created:** [February 4, 2009, 11:40pm UTC](https://forum.kirupa.com/t/build-flash-with-all-external-as-files/281112 "2009-02-04T23:40:18Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![xanderdavis](https://avatars.discourse-cdn.com/v4/letter/x/7c8e57/32.png) [@xanderdavis](https://forum.kirupa.com/u/xanderdavis)
#### Post date: [February 4, 2009, 11:40pm UTC](https://forum.kirupa.com/t/build-flash-with-all-external-as-files/281112/1 "2009-02-04T23:40:18Z")

</div>

Anyone know how to set up a Flash AS structure that doesn’t feature any code in the actual compiler FLA and instead places all code in external .AS files?

I believe this begins by setting up a Manager class and then setting that as your FLA’s Document Class, yes? Everything else runs through the Manager?
