# Button to reverse tween to a stop

**URL:** <https://forum.kirupa.com/t/button-to-reverse-tween-to-a-stop/282356>\
**Category:** Uncategorized\
**Created:** [February 20, 2009, 5:38pm UTC](https://forum.kirupa.com/t/button-to-reverse-tween-to-a-stop/282356 "2009-02-20T17:38:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![nate51](https://avatars.discourse-cdn.com/v4/letter/n/4da419/32.png) [@nate51](https://forum.kirupa.com/u/nate51)\
**Post date:** [February 20, 2009, 5:38pm UTC](https://forum.kirupa.com/t/button-to-reverse-tween-to-a-stop/282356/1 "2009-02-20T17:38:57Z")

</div>

I have seen a lot of different ways on the net to play tweens backwards, most common is the prevFrame(); command I find.

The only trouble is I have a tween that has keyframes that stop. So I need to find out how to have a prev button that plays the tween inside an mc backwards to either a stop command or a designated frame number set in the button itself.

Does anyone know of any tutorials or can give me some insight as to how to go about it?

– Nate
