# Buttons in Movieclips on (release)

**URL:** https://forum.kirupa.com/t/buttons-in-movieclips-on-release/195517
**Category:** flash
**Created:** [August 1, 2006, 8:59am UTC](https://forum.kirupa.com/t/buttons-in-movieclips-on-release/195517 "2006-08-01T08:59:39Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![mazzamuz](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/mazzamuz/32/2650_2.png) [@mazzamuz](https://forum.kirupa.com/u/mazzamuz)
#### Post date: [August 1, 2006, 8:59am UTC](https://forum.kirupa.com/t/buttons-in-movieclips-on-release/195517/1 "2006-08-01T08:59:39Z")

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Please help  
been swatting about with the infinite menu  
[http://www.kirupa.com/developer/mx/infinite.htm](http://www.kirupa.com/developer/mx/infinite.htm)

- any idea how to call a different scene from the buttons in this movie clip?  
In scene ‘home’ I have mc menu\_general and mc menu. in menu i have buttons which need to call a different scene

sorry to post a new thread just being trying everything and having no luck.

is this the righ way??

this.Launches1.onRelease = function() {  
gotoAndPlay(“Launches”, 1);

??

on (release) {  
\_root.menu\_general.menu.gotoAndPlay(“Launches”, 1);  
}
