# Calling an Instance

**URL:** <https://forum.kirupa.com/t/calling-an-instance/321484>\
**Category:** flash\
**Created:** [April 21, 2011, 12:36am UTC](https://forum.kirupa.com/t/calling-an-instance/321484 "2011-04-21T00:36:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![FlashAj325](https://avatars.discourse-cdn.com/v4/letter/f/5daacb/32.png) [@FlashAj325](https://forum.kirupa.com/u/FlashAj325)\
**Post date:** [April 21, 2011, 12:36am UTC](https://forum.kirupa.com/t/calling-an-instance/321484/1 "2011-04-21T00:36:35Z")

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[FONT=Courier New]This may seem a bit “really?” if you know what I mean, but I can’t figure out how to call an instance name of something. In the example below, Callout is a movie clip of a cartoon bubble with some text an it (labelled callout\_txt).[/FONT]  
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```auto
 [/FONT]
[FONT=Courier New]var callout1 = new Callout();
addChild(callout1);
callout1.x = 5.00;
callout1.y = 165.30;
callout1.width = 225.00;
callout1.height = 127.30;
callout1.name = "callout1_mc";
callout1_mc.callout_txt.text = "Why, hello sir! Would you like a tall glass of water with a lemon wedge?";[/FONT]
[FONT=Courier New]

```

[/FONT]  
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[FONT=Courier New]Help is appreciated. Thanks![/FONT]  
[FONT=Courier New]-FlashAj325[/FONT]
