# Calling objects based on properties

**URL:** <https://forum.kirupa.com/t/calling-objects-based-on-properties/204327>\
**Category:** Uncategorized\
**Created:** [October 18, 2006, 11:13pm UTC](https://forum.kirupa.com/t/calling-objects-based-on-properties/204327 "2006-10-18T23:13:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![fizzzzzzzzzzzy](https://avatars.discourse-cdn.com/v4/letter/f/eada6e/32.png) [@fizzzzzzzzzzzy](https://forum.kirupa.com/u/fizzzzzzzzzzzy)\
**Post date:** [October 18, 2006, 11:13pm UTC](https://forum.kirupa.com/t/calling-objects-based-on-properties/204327/1 "2006-10-18T23:13:26Z")

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How can you call objects based on properties they have instead of object names? For example if i want all the objects in an area to move somewhere else. Thats not what im trying to do but just an example. Also im using flash mx 2004
