# Can a loader command load more than one object at a time?

**URL:** <https://forum.kirupa.com/t/can-a-loader-command-load-more-than-one-object-at-a-time/332628>\
**Category:** flash\
**Created:** [August 28, 2014, 2:23pm UTC](https://forum.kirupa.com/t/can-a-loader-command-load-more-than-one-object-at-a-time/332628 "2014-08-28T14:23:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![scottiescotsman](https://avatars.discourse-cdn.com/v4/letter/s/ac91a4/32.png) [@scottiescotsman](https://forum.kirupa.com/u/scottiescotsman)\
**Post date:** [August 28, 2014, 2:23pm UTC](https://forum.kirupa.com/t/can-a-loader-command-load-more-than-one-object-at-a-time/332628/1 "2014-08-28T14:23:52Z")

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Hi guys 🙂 long time no see 🙂  
The reason why I am asking is I have 10 pictures to load inside a movieclip and didn’t want to code out 10 loaders.  
[AS]  
var myLoader:Loader = new Loader();  
var myRequest:URLRequest=new URLRequest(“PICS/”+p+".jpg");  
myLoader.load(myRequest);  
nextPic1.addChild(myLoader);  
myLoader.x = 17;  
myLoader.y = 15;  
[/AS]

a simple for statement perhaps ??

Thanks in advance  
:krazy:
