# Can't make menu button call up mc and its frame (1)?

**URL:** https://forum.kirupa.com/t/cant-make-menu-button-call-up-mc-and-its-frame-1/302344
**Category:** Uncategorized
**Created:** [December 28, 2009, 3:24am UTC](https://forum.kirupa.com/t/cant-make-menu-button-call-up-mc-and-its-frame-1/302344 "2009-12-28T03:24:07Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![elahferah](https://avatars.discourse-cdn.com/v4/letter/e/f17d59/32.png) [@elahferah](https://forum.kirupa.com/u/elahferah)
#### Post date: [December 28, 2009, 3:24am UTC](https://forum.kirupa.com/t/cant-make-menu-button-call-up-mc-and-its-frame-1/302344/1 "2009-12-28T03:24:07Z")

</div>

OK,  
I have a main scene, then sitting in the root scene I have 2 movie clips.  
1)centro  
2)foto

In the first movie “centro” there is a menu btn  
I want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.

Main scene - (1) centro (banner which houses menu btn)  
(2) foto\_mc

- Main\_boy\_mc (\<—works if menu btn houses in here)
- mclarge

I WANT:

(1) centro menu btn to call up mclarge with specified framerate (1)

WHAT WORKS SO FAR:  
When I have the menu btn from centro housed in Main\_boy mc it works.  
This is the current AS2 im using in this level-

on (release) {this.\_parent.mclarge.gotoAndStop(1);  
}  
on (release) {this.\_parent.mclarge\_fade.gotoAndPlay(1);  
}  
on (rollOver) {mcthmbfade01.gotoAndPlay(16);  
}  
on (rollOut) {mcthmbfade01.gotoAndPlay(26);  
}

Im sorry I know Im 5hi7 but im trying to learn…
