# Caurina Tweener - how do I loop it? (AS2)

**URL:** <https://forum.kirupa.com/t/caurina-tweener-how-do-i-loop-it-as2/296788>\
**Category:** flash\
**Created:** [September 20, 2009, 5:14pm UTC](https://forum.kirupa.com/t/caurina-tweener-how-do-i-loop-it-as2/296788 "2009-09-20T17:14:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Silverfisken](https://avatars.discourse-cdn.com/v4/letter/s/ed655f/32.png) [@Silverfisken](https://forum.kirupa.com/u/Silverfisken)\
**Post date:** [September 20, 2009, 5:14pm UTC](https://forum.kirupa.com/t/caurina-tweener-how-do-i-loop-it-as2/296788/1 "2009-09-20T17:14:10Z")

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Hi,  
I recently found this thing, Caurina Tweener. And want to substitute Flash own manual Motion tween with this. But I having problem with this:

**1. How do I loop / make Caurina Tweener continous? (AS2)**  
If I take some code from the example reference

```auto
 
Tweener.addTween(mymc, {_x:691, time:1, transition:"linear"});

```

I want it to play continously from the beginning to for example x=691

I couldn’t find this in the reference manual.

What I want is to use Caurina Tweener instead of flash own manual Motion tween (where I set a keyframe and a stop keyframe and set motion tween between these frames)
