# Character direction

**URL:** <https://forum.kirupa.com/t/character-direction/80612>\
**Category:** Uncategorized\
**Created:** [February 23, 2005, 1:52pm UTC](https://forum.kirupa.com/t/character-direction/80612 "2005-02-23T13:52:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![i\_need\_help](https://avatars.discourse-cdn.com/v4/letter/i/bb73d2/32.png) [@i\_need\_help](https://forum.kirupa.com/u/i_need_help)\
**Post date:** [February 23, 2005, 1:52pm UTC](https://forum.kirupa.com/t/character-direction/80612/1 "2005-02-23T13:52:12Z")

</div>

so far i have this code…

if (Key.isDown(Key.RIGHT)) {  
this.\_x+=moveSpeed;  
} else if (Key.isDown(Key.LEFT)) {  
this.\_x-=moveSpeed;  
}  
if (Key.isDown(Key.DOWN)) {  
this.\_y+=moveSpeed;  
} else if (Key.isDown(Key.UP)) {  
this.\_y-=moveSpeed;  
}  
}

but how do i make it so that my character actually faces the direction it is moving in?
