# Clearing Sound Position Value

**URL:** <https://forum.kirupa.com/t/clearing-sound-position-value/198617>\
**Category:** flash\
**Created:** [August 26, 2006, 7:22pm UTC](https://forum.kirupa.com/t/clearing-sound-position-value/198617 "2006-08-26T19:22:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jflint](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/jflint/32/2115_2.png) [@jflint](https://forum.kirupa.com/u/jflint)\
**Post date:** [August 26, 2006, 7:22pm UTC](https://forum.kirupa.com/t/clearing-sound-position-value/198617/1 "2006-08-26T19:22:04Z")

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I am using previous/next buttons to navigate through various screens. Each screen has its own voice over track.

If I hit the “Next” button in the middle of the track playing, then try to go back, the audio won’t play - most likely because the position is still sitting at wherever it was when the sound was stopped.

Is there a way I can reset the position? I am assigning the positiong to a variable (mySoundPosition), and have tried stting it to 0 (mySoundPosition=0), but that doesn’t seem to help. I know that the position is read-only, so I was hoping that somehow clearing the value of the variable would work.

Basically, I just need a way to start the sound over without having to envoke multiple start(); commands because that causes the sounds to essentially play twice, simultaneously, which doubles the volume.
