# Clearing Stage

**URL:** <https://forum.kirupa.com/t/clearing-stage/83184>\
**Category:** flash\
**Created:** [March 16, 2005, 7:02pm UTC](https://forum.kirupa.com/t/clearing-stage/83184 "2005-03-16T19:02:25Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Mr\_CrabApple](https://avatars.discourse-cdn.com/v4/letter/m/46a35a/32.png) [@Mr\_CrabApple](https://forum.kirupa.com/u/Mr_CrabApple)\
**Post date:** [March 16, 2005, 7:02pm UTC](https://forum.kirupa.com/t/clearing-stage/83184/1 "2005-03-16T19:02:25Z")

</div>

Okay folks, quick question:

I’m relatively new to flash so Im cramming as many tutorials as possible. You all have been very helpful with your insight and wisdom thus far. I was reading the Chaos Tree tutorial by ilyas usal ( [http://www.kirupa.com/developer/actionscript/chaos\_fractal.htm](http://www.kirupa.com/developer/actionscript/chaos_fractal.htm) ) and playing around with it. My problem is not directly with the content of the tutorial, but something I stumbled upon while playing with it. As you can see from the attatched files, I am trying to randomize the fractal tree, and include a button to ‘reperform’ the same action. My problem is I cant get the previously created tree to disapear, the fractals are just continued further as the tree gets more and more dense. Is there a ‘clear stage’ command I can use or maybe an alternate route I can take to completely clear the previously created fractal?
