# Collision detecting help

**URL:** <https://forum.kirupa.com/t/collision-detecting-help/43119>\
**Category:** Uncategorized\
**Created:** [February 19, 2004, 12:50am UTC](https://forum.kirupa.com/t/collision-detecting-help/43119 "2004-02-19T00:50:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bombsledder](https://avatars.discourse-cdn.com/v4/letter/b/958977/32.png) [@bombsledder](https://forum.kirupa.com/u/bombsledder)\
**Post date:** [February 19, 2004, 12:50am UTC](https://forum.kirupa.com/t/collision-detecting-help/43119/1 "2004-02-19T00:50:54Z")

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:red: im tring to get a ball were it will touch anything and bounce

off it with collision detecting. can someone tell me how to do this

i really have no clue how to do this.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [February 19, 2004, 11:56pm UTC](https://forum.kirupa.com/t/collision-detecting-help/43119/2 "2004-02-19T23:56:45Z")

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i have a game that (well sort of game) anyhow i want the ball so when it touches the box i have(box1) it will gotoAndPlay(1); but i dont know how ot use the hitTest(); command.
