# Collision Detection

**URL:** <https://forum.kirupa.com/t/collision-detection/195022>\
**Category:** Uncategorized\
**Created:** [July 27, 2006, 8:35pm UTC](https://forum.kirupa.com/t/collision-detection/195022 "2006-07-27T20:35:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SyphonBlue](https://avatars.discourse-cdn.com/v4/letter/s/ce7236/32.png) [@SyphonBlue](https://forum.kirupa.com/u/SyphonBlue)\
**Post date:** [July 27, 2006, 8:35pm UTC](https://forum.kirupa.com/t/collision-detection/195022/1 "2006-07-27T20:35:57Z")

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I’m making a Plinko-like game now, and I’ve gotten the collision down for the bottom of the screen, but how do I make it bounce off the bumpers depending on where it hits? I know how to make it bounce off the bumpers themselves, obviously, but that only makes it go in one direection. I need it to bounce realistically depending on where it hits. Can anybody help me? Thank you.

Here is the .fla: [http://www.geocities.com/syphonblue/coinDrop.fla](http://www.geocities.com/syphonblue/coinDrop.fla)
