# Collision Detection

**URL:** <https://forum.kirupa.com/t/collision-detection/287586>\
**Category:** Uncategorized\
**Created:** [May 4, 2009, 2:07am UTC](https://forum.kirupa.com/t/collision-detection/287586 "2009-05-04T02:07:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Vexir](https://avatars.discourse-cdn.com/v4/letter/v/a183cd/32.png) [@Vexir](https://forum.kirupa.com/u/Vexir)\
**Post date:** [May 4, 2009, 2:07am UTC](https://forum.kirupa.com/t/collision-detection/287586/1 "2009-05-04T02:07:36Z")

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Its been many years since I’ve used flash and I was just wondering what the easiest way to do collision detection was now. I know that there was some hit test bounding box stuff present earlier but I don’t know the capabilities of flash cs4 and the advances that have been made. Google searches have yielded things like complex pixel-perfect collision detection but not a lot seems to have been written about CS4 yet.
