# Combinations in actionscript help

**URL:** <https://forum.kirupa.com/t/combinations-in-actionscript-help/214768>\
**Category:** programming\
**Created:** [January 31, 2007, 9:35pm UTC](https://forum.kirupa.com/t/combinations-in-actionscript-help/214768 "2007-01-31T21:35:40Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ryugami](https://avatars.discourse-cdn.com/v4/letter/r/d6d6ee/32.png) [@ryugami](https://forum.kirupa.com/u/ryugami)\
**Post date:** [January 31, 2007, 9:35pm UTC](https://forum.kirupa.com/t/combinations-in-actionscript-help/214768/1 "2007-01-31T21:35:40Z")

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Hello all, for the past few weeks i have been putting together a 2D flash fighter for a final in my interactive communications design class and I seem to have hit a stump. The class was primarily a design class but i was more interested in the programming aspect of flash. So far actionscript has been fantastic. I just have one issue that i have been slamming my head against the monitor about for the past 6 hours.

I have scoured this and countless other forums looking for the data, Im sure its easy enough I am just missing it. I have also walked through about 9 tutorials on this site since i found these forums as well lol. An amazing resource this has been.

Thus leads me to my current predicament and why I have come to ask help. I can achieve movement and basic attack in my game just fine. What i am unable to do is create a combo.

I used a if (Key.isDown(65&& 83)) function for a dual button press combo and that works fine, but I’d like a more indepth combo capability. It also seems to break at the introduction of 3buttons.

I’d like to be able to do something along the lines of A + AB + A or something of that nature to execute a more powerful attack. I attempted nested if statements hoping it would chain down the heirarchy and trigger each as the user pressed button in sequintial order, but to no avail. I am at a total loss here.

Any help would be GREATLY appreciated.

Thanks so much…
