# Component Property Menu

**URL:** https://forum.kirupa.com/t/component-property-menu/122498
**Category:** Uncategorized
**Created:** [September 14, 2004, 9:33am UTC](https://forum.kirupa.com/t/component-property-menu/122498 "2004-09-14T09:33:58Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![icio](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/icio/32/484_2.png) [@icio](https://forum.kirupa.com/u/icio)
#### Post date: [September 14, 2004, 9:33am UTC](https://forum.kirupa.com/t/component-property-menu/122498/1 "2004-09-14T09:33:58Z")

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I’ve been making a game engine recently, and i want to turn some of the movie clips into components. the main reason for this is so that i can create that menu that is available instead of the properties area. it comes up with some variables that you can edit from there. i would like to be able to do this instead of having to do:

```auto
onClipEvent(load) {
    variable = value;
    variable = value;
    variable = value;
}

```

on a lot of the movieclips.

just found remembered name for it: component parameters. how can you enable this dialog for your movieclips?
