# Component Property Menu

**URL:** <https://forum.kirupa.com/t/component-property-menu/64221>\
**Category:** flash\
**Created:** [September 14, 2004, 9:33am UTC](https://forum.kirupa.com/t/component-property-menu/64221 "2004-09-14T09:33:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![icio](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/icio/32/484_2.png) [@icio](https://forum.kirupa.com/u/icio)\
**Post date:** [September 14, 2004, 9:33am UTC](https://forum.kirupa.com/t/component-property-menu/64221/1 "2004-09-14T09:33:58Z")

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I’ve been making a game engine recently, and i want to turn some of the movie clips into components. the main reason for this is so that i can create that menu that is available instead of the properties area. it comes up with some variables that you can edit from there. i would like to be able to do this instead of having to do:

```auto
onClipEvent(load) {
    variable = value;
    variable = value;
    variable = value;
}

```

on a lot of the movieclips.

just found remembered name for it: component parameters. how can you enable this dialog for your movieclips?

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [September 14, 2004, 10:09am UTC](https://forum.kirupa.com/t/component-property-menu/64221/2 "2004-09-14T10:09:13Z")

</div>

just found this handy tutorial.  
[http://www.flashcomponents.net/tutorials/triangle/triangle.html](http://www.flashcomponents.net/tutorials/triangle/triangle.html)  
The bit i’m struggling with though: is how to update the movieclip as it is on the stage, when you edit the component’s parameters in the parameters menu. i’m not quite understanding the as behind that. any help?
