# Controlling objs in flash

**URL:** <https://forum.kirupa.com/t/controlling-objs-in-flash/308329>\
**Category:** Uncategorized\
**Created:** [April 21, 2010, 4:52am UTC](https://forum.kirupa.com/t/controlling-objs-in-flash/308329 "2010-04-21T04:52:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![projectbios](https://avatars.discourse-cdn.com/v4/letter/p/e95f7d/32.png) [@projectbios](https://forum.kirupa.com/u/projectbios)\
**Post date:** [April 21, 2010, 4:52am UTC](https://forum.kirupa.com/t/controlling-objs-in-flash/308329/1 "2010-04-21T04:52:07Z")

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Hi all, i see there are some libraries like away3d and sandy3d that allow a user to work with 3D models in flash.

However, there is something i’m not seeing in any of these demos… can i work with a model and actually control how that model behaves in flash? For example, if i have an animation with 2 motions (lets says lifting a leg and lifting an arm), can i control, in flash, which motion I want to trigger?

All the demos i see are simple 3D objects or what appear to be simple walk cycles that never change.

Can anyone point me in the right direction? I’d like to get a bit more familiar with what’s out there and then approach people to execute this project.
