# Create fireworks...have found source, but only with flash 6?

**URL:** <https://forum.kirupa.com/t/create-fireworks-have-found-source-but-only-with-flash-6/316963>\
**Category:** Uncategorized\
**Created:** [December 7, 2010, 12:26am UTC](https://forum.kirupa.com/t/create-fireworks-have-found-source-but-only-with-flash-6/316963 "2010-12-07T00:26:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Eddie\_E](https://avatars.discourse-cdn.com/v4/letter/e/2acd7d/32.png) [@Eddie\_E](https://forum.kirupa.com/u/Eddie_E)\
**Post date:** [December 7, 2010, 12:26am UTC](https://forum.kirupa.com/t/create-fireworks-have-found-source-but-only-with-flash-6/316963/1 "2010-12-07T00:26:39Z")

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Hi, I need to create fireworks for a xmas e-card I am doing and have found an old but still a good tutorial with source files see: [http://www.wipeout44.com/tutorials/flash\_fireworks.asp](http://www.wipeout44.com/tutorials/flash_fireworks.asp) but for some reason this will only work with flash 6 which I cannot use for the rest of my animation… Is there a way of changing the following to make it work with flash 8:

```auto
for (n=8; n<50; n++) {
duplicateMovieClip("particle", "particle" add n, n);
setProperty("particle" add n, _rotation, random(360));
setProperty("particle" add n, _alpha, random(30)+80);
setProperty("particle" add n, _xscale, 50+Number(random(60)));
setProperty("particle" add n, _yscale, 50+Number(random(60)));
tellTarget ("particle" add n) {
gotoAndPlay(random(5));
}
}
			

```

or is there a more updated fireworks tutorial someone might know?

Thanks

Ben
