# Creating a background in Swift

**URL:** <https://forum.kirupa.com/t/creating-a-background-in-swift/102444>\
**Category:** Uncategorized\
**Created:** [February 24, 2004, 12:04am UTC](https://forum.kirupa.com/t/creating-a-background-in-swift/102444 "2004-02-24T00:04:53Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![WaffenWaffles](https://avatars.discourse-cdn.com/v4/letter/w/f19dbf/32.png) [@WaffenWaffles](https://forum.kirupa.com/u/WaffenWaffles)\
**Post date:** [February 24, 2004, 12:04am UTC](https://forum.kirupa.com/t/creating-a-background-in-swift/102444/1 "2004-02-24T00:04:53Z")

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Hey guys, I’m in a dilemma when rendering.

I want to create a background, so I create a plane in the back. I then specify new material to use, and use a solid planar wrap (I think). However, when rendered using EmO, it comes out as a bunch of lines. I was hoping to create a true background. ☹

And on another note, is it possible when importing a .3ds to cover it with an unwrap made in max. I tried rendering it by apply the material, but it doesn’t stick.

Thanks 🙂
