# \[CS3\] Blinking bitmaps moved by AS

**URL:** https://forum.kirupa.com/t/cs3-blinking-bitmaps-moved-by-as/258850
**Category:** flash
**Created:** [April 28, 2008, 9:44pm UTC](https://forum.kirupa.com/t/cs3-blinking-bitmaps-moved-by-as/258850 "2008-04-28T21:44:31Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![chiqui](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@chiqui](https://forum.kirupa.com/u/chiqui)
#### Post date: [April 28, 2008, 9:44pm UTC](https://forum.kirupa.com/t/cs3-blinking-bitmaps-moved-by-as/258850/1 "2008-04-28T21:44:31Z")

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Hi everyone, and sorry for my english.

I have a layered world, made by some several giant bitmaps (3000x700) inside movieClips. I programmed a small functionalitiy to move them against mouse position in different speeds to give this worlds a sense of depth, and repositioning them once a top position is reached to make this a neverending movement.  
Everithing is working fine except that all bitmaps are “blinking” while moving. I tryied smoothing from library but its not entirely solving it, either cacheAsBitmap… maybe im getting a little obsesed, but i can still see the blinking. Is this unavoidable? Does someone knows how to reduse this effect over bitmaps (or a better way to achieve this).
