# CS5 crashes when I am importing an image sequence

**URL:** <https://forum.kirupa.com/t/cs5-crashes-when-i-am-importing-an-image-sequence/325319>\
**Category:** flash\
**Created:** [October 9, 2011, 5:03pm UTC](https://forum.kirupa.com/t/cs5-crashes-when-i-am-importing-an-image-sequence/325319 "2011-10-09T17:03:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![samueljonasson](https://avatars.discourse-cdn.com/v4/letter/s/fbc32d/32.png) [@samueljonasson](https://forum.kirupa.com/u/samueljonasson)\
**Post date:** [October 9, 2011, 5:03pm UTC](https://forum.kirupa.com/t/cs5-crashes-when-i-am-importing-an-image-sequence/325319/1 "2011-10-09T17:03:43Z")

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Hi,

actually I am trying to create a pretty big image sequence so this is just a memory issue I think. I guess I am looking for suggestions on how to create this image sequence or work around the problem in a different way because I don’t think the IDE will handle this.

I have 1000 jpg images in 1920 x 1080. I am trying to create a swf with them that I later load into my app and scrub the sequence smoothly. One might ask why I do not simply create a video with those 1000 frames. The reason is that the video can only have a key frame every sec and that is not good enough for me. I need a super smooth 1000 frames of images.

Or do I?

Any way. The IDE always crashes when I try to create the sequence. I have tried to import only 50 at a time but eventually it crashes.

- Could I somehow manually create an xfl and compile without ever opening the IDE?
- Could I create a 1 fps video that has a key frame every second. Thus having a video that is 1000 frames long with a keyframe on each frame? I haven’t been able to - but it seems logical.

Best,  
Sammi
