# CTRL breaking eventlisteners

**URL:** <https://forum.kirupa.com/t/ctrl-breaking-eventlisteners/277989>\
**Category:** flash\
**Created:** [December 19, 2008, 6:03pm UTC](https://forum.kirupa.com/t/ctrl-breaking-eventlisteners/277989 "2008-12-19T18:03:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Freeseus](https://avatars.discourse-cdn.com/v4/letter/f/9e8a1a/32.png) [@Freeseus](https://forum.kirupa.com/u/Freeseus)\
**Post date:** [December 19, 2008, 6:03pm UTC](https://forum.kirupa.com/t/ctrl-breaking-eventlisteners/277989/1 "2008-12-19T18:03:30Z")

</div>

I am making a game and there are eventlisteners on a timeline which are added and removed when they are not needed:

this.stage.addEventListener(KeyboardEvent.KEY\_DOWN, Perfect);

this.stage.removeEventListener(KeyboardEvent.KEY\_DOWN, Early);  
this.stage.removeEventListener(KeyboardEvent.KEY\_DOWN, Late);

Like that.

These eventlisteners are specifically looking for arrow keys to be pressed. When I press the control button, it breaks everything… and none of the eventlisteners work. It only breaks when I press the control key… all of the other keyboard keys do not make any difference.

Does anyone know why this is? Is there a way to disable CTRL key… or not listen for this specific key or something?
