# Cue Points

**URL:** <https://forum.kirupa.com/t/cue-points/272594>\
**Category:** flash\
**Created:** [October 6, 2008, 9:27pm UTC](https://forum.kirupa.com/t/cue-points/272594 "2008-10-06T21:27:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![tetsui](https://avatars.discourse-cdn.com/v4/letter/t/b782af/32.png) [@tetsui](https://forum.kirupa.com/u/tetsui)\
**Post date:** [October 6, 2008, 9:27pm UTC](https://forum.kirupa.com/t/cue-points/272594/1 "2008-10-06T21:27:44Z")

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I am trying to set multiple cuepoints on an flv. I have been using the actionscript method and have managed to get one event to work, however I need 3 different cue points to load in 3 different movieclips. At the moment all tree appear at the same time on the first cue point.This is the basic script:

[FONT=“Courier”]print\_mc.\_visible = false;  
online\_mc.\_visible = false;  
other\_mc.\_visible = false;

var listenerObject1:Object = new Object();  
listenerObject1.cuePoint = function(eventObject:Object):Void {  
print\_mc.\_visible = true;  
}  
my\_FLVPlybk.addEventListener(“cuePoint”, listenerObject1);

var listenerObject2:Object = new Object();  
listenerObject2.cuePoint = function(eventObject:Object):Void {  
online\_mc.\_visible = true;  
}  
my\_FLVPlybk.addEventListener(“cuePoint”, listenerObject2);

var listenerObject3:Object = new Object();  
listenerObject3.cuePoint = function(eventObject:Object):Void {  
other\_mc.\_visible = true;  
}  
my\_FLVPlybk.addEventListener(“cuePoint”, listenerObject3);[/FONT]
