# Cuepoint problem

**URL:** <https://forum.kirupa.com/t/cuepoint-problem/303143>\
**Category:** Uncategorized\
**Created:** [January 14, 2010, 7:23pm UTC](https://forum.kirupa.com/t/cuepoint-problem/303143 "2010-01-14T19:23:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rondog](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/rondog/32/2478_2.png) [@rondog](https://forum.kirupa.com/u/rondog)\
**Post date:** [January 14, 2010, 7:23pm UTC](https://forum.kirupa.com/t/cuepoint-problem/303143/1 "2010-01-14T19:23:09Z")

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I have recently run into a weird problem that I have been trying to figure out the past 5 hours.

I have a video with an AS cue point every 10 seconds. I have a MetadataEvent.CUE\_POINT tied to the video.

The cue points work fine until I seek backwards, then the CUE\_POINT event doesn’t fire. After I seek back, if I trace(player.hasEventListener(MetadataEvent.CUE\_POINT)); it traces true so the event listener is there. I can trace out the cue points with findNearestCuePoint() and I can see them so I know they are their…Can anyone think of any reason this would be happening
