# Debugger Skipping Breakpoints

**URL:** <https://forum.kirupa.com/t/debugger-skipping-breakpoints/287960>\
**Category:** flash\
**Created:** [May 8, 2009, 3:00pm UTC](https://forum.kirupa.com/t/debugger-skipping-breakpoints/287960 "2009-05-08T15:00:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![forumSteve](https://avatars.discourse-cdn.com/v4/letter/f/a88e4f/32.png) [@forumSteve](https://forum.kirupa.com/u/forumSteve)\
**Post date:** [May 8, 2009, 3:00pm UTC](https://forum.kirupa.com/t/debugger-skipping-breakpoints/287960/1 "2009-05-08T15:00:31Z")

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I think I’m missing something here. I’m extending SelectableList and I have three breakpoints: draw, drawLayout, and drawList.

The debug player ignores all the breakpoints and does not actually stop until draw has been called 4 times already. Each time I step in, draw is being called another 4 times.

Is there an explanation for what’s happening?
