# Decompiling problem

**URL:** <https://forum.kirupa.com/t/decompiling-problem/247305>\
**Category:** flash\
**Created:** [December 20, 2007, 11:56pm UTC](https://forum.kirupa.com/t/decompiling-problem/247305 "2007-12-20T23:56:04Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Tsukimaru](https://avatars.discourse-cdn.com/v4/letter/t/278dde/32.png) [@Tsukimaru](https://forum.kirupa.com/u/Tsukimaru)\
**Post date:** [December 20, 2007, 11:56pm UTC](https://forum.kirupa.com/t/decompiling-problem/247305/1 "2007-12-20T23:56:04Z")

</div>

There’s this one Flash game that I really like, and I wanted to decompile it so I could look at the action script to get some ideas for the game I’m working on. However, when I bring up the decompiled .fla, all the frames and stuff in the library is there, but the actionscript looks like this:  
var \x01 = 190;  
for (\x01 = eval("\x01") + 472; eval("\x01") == 202; \x01 = eval("\x01") - 74)  
{  
\x01 = eval("\x01") + 702;  
if (false)  
{  
continue;  
} // end if  
} // end of for  
I can tell something’s not right there. Can anyone help me out and tell me what happened and how to fix it?
