# Depth Movement Type Stuff

**URL:** <https://forum.kirupa.com/t/depth-movement-type-stuff/303605>\
**Category:** flash\
**Created:** [January 23, 2010, 3:05am UTC](https://forum.kirupa.com/t/depth-movement-type-stuff/303605 "2010-01-23T03:05:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Danny0123](https://avatars.discourse-cdn.com/v4/letter/d/90db22/32.png) [@Danny0123](https://forum.kirupa.com/u/Danny0123)\
**Post date:** [January 23, 2010, 3:05am UTC](https://forum.kirupa.com/t/depth-movement-type-stuff/303605/1 "2010-01-23T03:05:29Z")

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Hey, I made this thing where it basically makes the player’s depth change based on the Y axis of the player to give it a quasi-3D type effect. How would I hittest with only things on the same depth?
