# Designed on Flash 8, problems with 9 player

**URL:** <https://forum.kirupa.com/t/designed-on-flash-8-problems-with-9-player/210837>\
**Category:** flash\
**Created:** [December 22, 2006, 6:02pm UTC](https://forum.kirupa.com/t/designed-on-flash-8-problems-with-9-player/210837 "2006-12-22T18:02:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![cr125rider](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/cr125rider/32/534_2.png) [@cr125rider](https://forum.kirupa.com/u/cr125rider)\
**Post date:** [December 22, 2006, 6:02pm UTC](https://forum.kirupa.com/t/designed-on-flash-8-problems-with-9-player/210837/1 "2006-12-22T18:02:26Z")

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I have recently created a little game, just a cheapy little one but fun none the less. It runs great local running in the 8 stand-alone player but seems to slow to a crawl when played in the browser with the 9 plugin. I am using the drawing API and bitmap caching, do you know if they re-did those for flash player 9 and it has a hard time running them or what the heck is goin on?

EDIT: While in browser, proccesses stay low and changing the quality has no effect on performance.

Many thanks guys,
