# Detecting a collision with the child MC

**URL:** <https://forum.kirupa.com/t/detecting-a-collision-with-the-child-mc/266113>\
**Category:** Uncategorized\
**Created:** [July 16, 2008, 12:55pm UTC](https://forum.kirupa.com/t/detecting-a-collision-with-the-child-mc/266113 "2008-07-16T12:55:54Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![alaric](https://avatars.discourse-cdn.com/v4/letter/a/f475e1/32.png) [@alaric](https://forum.kirupa.com/u/alaric)\
**Post date:** [July 16, 2008, 12:55pm UTC](https://forum.kirupa.com/t/detecting-a-collision-with-the-child-mc/266113/1 "2008-07-16T12:55:54Z")

</div>

hi im doing a wheel of fortune, and i need my pointer/ticker to detect which part of the wheel it has ‘touched’ and give a result at the end. so i decided to use hitTest but realise there is some problems with the ticker being on scene one and the my ‘hitTest brushes’ MCs being inside the wheel. So i cant make the ticker/pointer have a collision with each other? any one can help? if in doubt i will be more then willingly to explain it.:party:
