# Different kind of Scroller ... using map and char to move?

**URL:** <https://forum.kirupa.com/t/different-kind-of-scroller-using-map-and-char-to-move/155119>\
**Category:** programming\
**Created:** [July 14, 2005, 8:50pm UTC](https://forum.kirupa.com/t/different-kind-of-scroller-using-map-and-char-to-move/155119 "2005-07-14T20:50:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![patricktheking](https://avatars.discourse-cdn.com/v4/letter/p/a3d4f5/32.png) [@patricktheking](https://forum.kirupa.com/u/patricktheking)\
**Post date:** [July 14, 2005, 8:50pm UTC](https://forum.kirupa.com/t/different-kind-of-scroller-using-map-and-char-to-move/155119/1 "2005-07-14T20:50:31Z")

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Im eager to make a certain type of scroller for my game which is an rpg. At first I was just going to have each section of the town on different frames (ie. get there by hittest) but i think ive decided on using a special scroller if possible.

i was thinking of a traditional scroller where the character stays in the middle of the screen, but, when the background reaches the limit the character moves while the background stays still.

i attempted a few things that were seeing y axis of both but to no luck…  
any help
