# Disobedient follower

**URL:** <https://forum.kirupa.com/t/disobedient-follower/196956>\
**Category:** Uncategorized\
**Created:** [August 12, 2006, 3:40am UTC](https://forum.kirupa.com/t/disobedient-follower/196956 "2006-08-12T03:40:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Austastic](https://avatars.discourse-cdn.com/v4/letter/a/aca169/32.png) [@Austastic](https://forum.kirupa.com/u/Austastic)\
**Post date:** [August 12, 2006, 3:40am UTC](https://forum.kirupa.com/t/disobedient-follower/196956/1 "2006-08-12T03:40:30Z")

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I was just screwing around with the movement for a game I’m working on. The game isn’t done, but I like this concept of having slightly disobedient mouse followers. Sometimes they see somthing and just go to it. Screw the mouse! Wait until there are five of them, that’s when it seems cool.

[http://i22.photobucket.com/albums/b319/eyespyethereal/petJoe2.swf](http://i22.photobucket.com/albums/b319/eyespyethereal/petJoe2.swf)
