# Dispatch mouse event manually will not yield any bubbling

**URL:** <https://forum.kirupa.com/t/dispatch-mouse-event-manually-will-not-yield-any-bubbling/312775>\
**Category:** Uncategorized\
**Created:** [August 12, 2010, 11:16am UTC](https://forum.kirupa.com/t/dispatch-mouse-event-manually-will-not-yield-any-bubbling/312775 "2010-08-12T11:16:34Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Zoulz](https://avatars.discourse-cdn.com/v4/letter/z/dfb087/32.png) [@Zoulz](https://forum.kirupa.com/u/Zoulz)\
**Post date:** [August 12, 2010, 11:16am UTC](https://forum.kirupa.com/t/dispatch-mouse-event-manually-will-not-yield-any-bubbling/312775/1 "2010-08-12T11:16:34Z")

</div>

Hello, I want to dispatch a MouseEvent.CLICK to a DisplayObject manually and make it bubble through all of it’s children. The event is handled in the object that I dispatch it to, but does not seem to bubble (even though I specify that it should). Is it not possible to do this?

```auto

_targetObject.dispatchEvent(new MouseEvent(MouseEvent.CLICK, true));

```

```auto

private function handleClick(event:MouseEvent):void
{
    // This method is executed, but no children will receive this event.
}

```
