# Displacement map disappears when MC too large

**URL:** <https://forum.kirupa.com/t/displacement-map-disappears-when-mc-too-large/252516>\
**Category:** flash\
**Created:** [February 20, 2008, 9:38pm UTC](https://forum.kirupa.com/t/displacement-map-disappears-when-mc-too-large/252516 "2008-02-20T21:38:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Melanie\_Haycock](https://avatars.discourse-cdn.com/v4/letter/m/439d5e/32.png) [@Melanie\_Haycock](https://forum.kirupa.com/u/Melanie_Haycock)\
**Post date:** [February 20, 2008, 9:38pm UTC](https://forum.kirupa.com/t/displacement-map-disappears-when-mc-too-large/252516/1 "2008-02-20T21:38:59Z")

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Hi

I have a displacement map targetting an mc that is placed on the stage. My problem is that as soon as the mc is over a certain height the displacement map disappears.

For instance, when my mc is 1977px high the displacement map works, but as soon as I add any more images to it and take it over that height the displacement map disappears. (the target mc is static)

Does flash have a maximum width and height for images even when placed off stage? The stage dimensions are 604 x 409 and the tall mc is running off the stage.

Does anyone know why the displacement map would fail once the mc was too long?
