# Displaying Library Content in AS 3.0 code in a class?

**URL:** <https://forum.kirupa.com/t/displaying-library-content-in-as-3-0-code-in-a-class/224690>\
**Category:** Uncategorized\
**Created:** [May 4, 2007, 1:41pm UTC](https://forum.kirupa.com/t/displaying-library-content-in-as-3-0-code-in-a-class/224690 "2007-05-04T13:41:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dimitree](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/dimitree/32/2530_2.png) [@Dimitree](https://forum.kirupa.com/u/Dimitree)\
**Post date:** [May 4, 2007, 1:41pm UTC](https://forum.kirupa.com/t/displaying-library-content-in-as-3-0-code-in-a-class/224690/1 "2007-05-04T13:41:33Z")

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I was wondering, can the code of this tutorial be written in a class?  
I was thinking about this ActionScript Code:

ActionScript Code:  
[LEFT][LEFT][FONT=Courier New][COLOR=#000000]package  
{ import flash.display.MovieClip;  
import flash.events.\*;

public class BlueCircle extends MovieClip {  
public function BlueCircle() {  
for (var i:int= 0; i \< 200; i++) { [/COLOR][/FONT]  
[FONT=Courier New][COLOR=#000000] private var newCircle:BlueCircle = new BlueCircle();  
private var randomValue:Number = Math.random()\*1; [/COLOR][/FONT]  
[FONT=Courier New][COLOR=#000000]

newCircle.x = -100+Math.random()\*500;  
newCircle.y = -100+Math.random()\*400;

newCircle.scaleX = newCircle.scaleY = randomValue;  
newCircle.alpha = 1-randomValue;  
this.addChild(newCircle);  
BlueCircle();  
}  
}  
}}[/COLOR][/FONT][/LEFT]  
[/LEFT]

Be gentle with me I am a newbie!!
