# Does Flash use multiple cores/CPUs when publishing?

**URL:** <https://forum.kirupa.com/t/does-flash-use-multiple-cores-cpus-when-publishing/234820>\
**Category:** flash\
**Created:** [August 6, 2007, 1:45pm UTC](https://forum.kirupa.com/t/does-flash-use-multiple-cores-cpus-when-publishing/234820 "2007-08-06T13:45:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ZenBlender](https://avatars.discourse-cdn.com/v4/letter/z/a4c791/32.png) [@ZenBlender](https://forum.kirupa.com/u/ZenBlender)\
**Post date:** [August 6, 2007, 1:45pm UTC](https://forum.kirupa.com/t/does-flash-use-multiple-cores-cpus-when-publishing/234820/1 "2007-08-06T13:45:18Z")

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I am contemplating a new computer, upgrading from a single core to a quad core. I was just wondering if the Flash compiler/publisher will make use of multiple cores. My project is pretty big and I’m always recompiling it to test small things. If it compiled quicker, I would be more productive! Has anyone seen any benchmarks testing this?

(Side question: It seems that exporting sounds in high quality heavily affects the publish time. Does this mean that it is always re-compressing the sounds each time? Isn’t that really a waste for sound data that hasn’t changed in many months? Just wondering if there is a workaround to stop constantly re-compressing unchanged data)

Thanks!
