# Double Dragon/Final Fight style game

**URL:** <https://forum.kirupa.com/t/double-dragon-final-fight-style-game/236324>\
**Category:** programming\
**Created:** [August 19, 2007, 10:07pm UTC](https://forum.kirupa.com/t/double-dragon-final-fight-style-game/236324 "2007-08-19T22:07:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![RedUncle](https://avatars.discourse-cdn.com/v4/letter/r/b5ac83/32.png) [@RedUncle](https://forum.kirupa.com/u/RedUncle)\
**Post date:** [August 19, 2007, 10:07pm UTC](https://forum.kirupa.com/t/double-dragon-final-fight-style-game/236324/1 "2007-08-19T22:07:15Z")

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I’m sure everybody’s familiar with the classic, 2D side-scrolling beat-em-up games of the 80s and early 90s… One quick question before I begin:

should I use the platform game tutorials, or is there a specific tutorial I should study which focuses on fighting games? I don’t need anything overly complex - just the standard punch/kick attacks, about ten different (respawning) enemies plus bosses at the end of each level… basically, exactly like Double Dragon

thank you very much in advance! I’d grately appreciate a push in the right direction before I head down a dead-end and concentrate some something completely off-course… 🍺

-red
