# \[due March 10\] All skill level 3d Subway battle

**URL:** <https://forum.kirupa.com/t/due-march-10-all-skill-level-3d-subway-battle/135986>\
**Category:** Uncategorized\
**Created:** [February 1, 2005, 12:59pm UTC](https://forum.kirupa.com/t/due-march-10-all-skill-level-3d-subway-battle/135986 "2005-02-01T12:59:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![grinch](https://avatars.discourse-cdn.com/v4/letter/g/f07891/32.png) [@grinch](https://forum.kirupa.com/u/grinch)\
**Post date:** [February 1, 2005, 12:59pm UTC](https://forum.kirupa.com/t/due-march-10-all-skill-level-3d-subway-battle/135986/1 "2005-02-01T12:59:32Z")

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Hey guys,  
what do you think about a 3d battle?

Rules : Must be a 3d model of something that would appear in a video game. (castles, characters, etc.)

Any skill is accepted, noob or pro, join up, this should be a positive learning experience for all of us.

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\*\*NEW BATTLE RULES::

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All skill level 3d Subway battle\*\*  
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Theme::: Subway (as in underground train station)

poly count ::: any  
application ::: 3d application (maya, max, xsi, cinema, blender, swift3d, blender ect…)  
requirements : must provide wireframe with final textured render.

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[size=1] edited by .soulty[/size]  
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