# Dynamic Asset Creation

**URL:** <https://forum.kirupa.com/t/dynamic-asset-creation/319126>\
**Category:** flash\
**Created:** [February 9, 2011, 2:31pm UTC](https://forum.kirupa.com/t/dynamic-asset-creation/319126 "2011-02-09T14:31:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![garethrobson](https://avatars.discourse-cdn.com/v4/letter/g/ccd318/32.png) [@garethrobson](https://forum.kirupa.com/u/garethrobson)\
**Post date:** [February 9, 2011, 2:31pm UTC](https://forum.kirupa.com/t/dynamic-asset-creation/319126/1 "2011-02-09T14:31:37Z")

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Hi All,

I have been using AS3 for approximately 1 year now, and although I havent really done any major projects with it, I am fairly confident using it.

However, There is 1 part that I am very curious about. At the moment, I am using the design section of flash cs5 to create my assets. I am trying to make database driven applications, and the problem I have run into with using the design section is that you must manually program each symbol.

For example, If I wanted to make a dropdown menu, and a php file was passing the variables such as “amountOfSections = 5”, Then 5 sections would be displayed. This is fine to do using alpha to control what is visible etc, but if there where 5000 dropdown menu items, I would have to physically place 5000 dropdown items onto the stage.

I know that it is possible to use as3 to create objects AS THEY ARE NEEDED, but I have no idea how to do it.

It is extremely hard to explain what I mean, but hopefully that makes some sense 😛

Could anybody help me with this?

THANKS!!
