# Dynamic (Liquid) Canvas Size

**URL:** <https://forum.kirupa.com/t/dynamic-liquid-canvas-size/260813>\
**Category:** flash\
**Created:** [May 20, 2008, 5:13am UTC](https://forum.kirupa.com/t/dynamic-liquid-canvas-size/260813 "2008-05-20T05:13:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rehan123](https://avatars.discourse-cdn.com/v4/letter/r/dec6dc/32.png) [@rehan123](https://forum.kirupa.com/u/rehan123)\
**Post date:** [May 20, 2008, 5:13am UTC](https://forum.kirupa.com/t/dynamic-liquid-canvas-size/260813/1 "2008-05-20T05:13:34Z")

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Is it possible to have dynamic canvas size in flash?  
My current canvas size is 1000 X 800, is it possible to increase the canvas size on runtime by passing height width of animation and without stretching the contents of swf.
