# Easy way to resize dynamically loaded JPEG?

**URL:** <https://forum.kirupa.com/t/easy-way-to-resize-dynamically-loaded-jpeg/187156>\
**Category:** flash\
**Created:** [April 27, 2006, 2:20am UTC](https://forum.kirupa.com/t/easy-way-to-resize-dynamically-loaded-jpeg/187156 "2006-04-27T02:20:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ya3](https://avatars.discourse-cdn.com/v4/letter/y/e95f7d/32.png) [@ya3](https://forum.kirupa.com/u/ya3)\
**Post date:** [April 27, 2006, 2:20am UTC](https://forum.kirupa.com/t/easy-way-to-resize-dynamically-loaded-jpeg/187156/1 "2006-04-27T02:20:17Z")

</div>

Hi,  
I’m loading an external image and resizing it proportionally once it’s loaded, but I need to know if there’s a more efficient/effective way to do it. Right now I’ve got:

```auto
loadMovie("image1.jpg", mc1);
onEnterFrame = function() {
    percent1 = mc1.getBytesLoaded()/mc.getBytesTotal();
    if (percent1 == 1) {
        ratio = mc1._width/mc1._height;
        mc1._width = 100*ratio;
        mc1._height = 100;
    }
}

```

The image kinda jumps around as it’s loading… seems like a pretty tacky way of doing it.

Any ideas?
