# Efficient Background Movement

**URL:** <https://forum.kirupa.com/t/efficient-background-movement/298464>\
**Category:** flash\
**Created:** [October 19, 2009, 5:53pm UTC](https://forum.kirupa.com/t/efficient-background-movement/298464 "2009-10-19T17:53:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nejuf](https://avatars.discourse-cdn.com/v4/letter/n/ecc23a/32.png) [@Nejuf](https://forum.kirupa.com/u/Nejuf)\
**Post date:** [October 19, 2009, 5:53pm UTC](https://forum.kirupa.com/t/efficient-background-movement/298464/1 "2009-10-19T17:53:26Z")

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Hello, I’m working on a game and I want the background of the game to move or the view of it at least. I know that it is possible to create the image and have it move left and right, but for larger images this can create lag since it’s moving such a large movie clip. If I were to use a mask the size of the viewing window, would it keep the whole background from being drawn and save on processor? Is there any other method for handling this efficiently? Thanks.
