# Efficient invisible MC buttons

**URL:** <https://forum.kirupa.com/t/efficient-invisible-mc-buttons/67521>\
**Category:** Uncategorized\
**Created:** [October 17, 2004, 2:31am UTC](https://forum.kirupa.com/t/efficient-invisible-mc-buttons/67521 "2004-10-17T02:31:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Lagartija](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/lagartija/32/165_2.png) [@Lagartija](https://forum.kirupa.com/u/Lagartija)\
**Post date:** [October 17, 2004, 2:31am UTC](https://forum.kirupa.com/t/efficient-invisible-mc-buttons/67521/1 "2004-10-17T02:31:54Z")

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what’s the most efficient way to creat an invisible MC button? I need them to be a MC because they need to call up gotoAndPlay’s on a separate MC upon rollover and they need to be invisible because I want them that way… ha!

Right now I’m just using a shape set to an alpha of 0 but I was thinking that there must be a more efficient way of doing it. I try to avoid alpha 0’s whenever possible.

Thanks in advance…
